• September 11, 2016

Top 10 Failed MMOs

Top 10 Failed MMOs
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These are the massive multiplayer online games that went offline, couldn’t make the cut, weren’t very good, had server issues, were basically the worst, had bad endgame content, or just plain failed in some way. A lot of potential was here, but in the end the player base dwindled, the servers went dark and the only thing massive about them is their ultimate failure.

00:43 #10: “Gods & Heroes: Rome Rising” (2011)
01:28 #9: “Auto Assault”
02:09 #8: “The Matrix Online”
03:04 #7: “City of Heroes” (2004)
04:00 #6: “Warhammer Online: Age of Reckoning” (2008)
05:03 #5: “Star Wars Galaxies” (2003)
06:00 #4: “Final Fantasy XIV” (2010)
06:54 #3, #2 and #1 ???

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10 thoughts on “Top 10 Failed MMOs

  1. Final Fantasy XIV may have failed hard, but it’s revival in the form of A
    Realm Reborn gave it a pretty strong comeback, especially with the release
    of Heavensward. While Heavensward wasn’t a WoW crusher by any means, it was
    taking quite a few subscribers from WoW thanks to Hazzikostas failure in
    Warlords of Draenor.

  2. COH was NOT a failure. NCSoft were just fucking assholes.

    COH will ALWAYS be my favorite MMO ever.

    Great community, great game play, it was great everything except being
    owned by shitstain company NCSoft.

    I met so many people on that game – including my husband. I am dying not
    being able to play it anymore. Dying.

  3. Here’s how you make City of Heroes 2. You keep everything great (sidekick
    system, non gear based, 8 people teams, instanced missions that respond to
    team size, free to play model with the “benefit pyramid”), add DC Online’s
    control mechanics, Secret World’s Power Wheel (well, have multiple power
    wheels based on character origin) and hotbar mechanics.

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