• June 4, 2017

Top 10 Great Video Game Features Removed in Sequels

Top 10 Great Video Game Features Removed in Sequels // Subscribe: // TIMESTAMPS BELOW
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What? They took that out? That was the best part! These are the features, aspects, gameplay elements, parts and fan favorite things in videogames that they straight up never bother to put into the successive sequels. Welcome to and today we’re counting down our picks for the Top 10 Awesome Video Features They Took Out of the Sequels!

00:31 #10. The Hookshot “The Legend of Zelda Breath of the Wild” (2017)
01:13 #9. An Adventure Mode “Super Smash Bros. for 3DS and Wii U” (2014)
01:59 #8. Base Building “Command & Conquer Tiberian Twilight” (2010)
02:41 #7. An Actual Plot “Monster Hunter Generations” (2016)
03:26 #6. Expansive World “Dragon Age II” (2011)
04:13 #5. Specific Character Traits “The Elder Scrolls IV Oblivion” (2006) & “Skyrim” (2011)
04:56 #4. Horror “Resident Evil 6” (2012)
05:42 #3, #2 & #1: ???

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10 thoughts on “Top 10 Great Video Game Features Removed in Sequels

  1. Elder Scrolls and Fallout, Story telling, skills, diversity in weapons,armor,magic, attributes and the list goes on. They have taken so much from those series in the newer installments. The older ones are so much better. I just hope Bethesda learned their lesson and fixes that but who am I kidding. They really need to let Obsidian make another Fallout to show them how it’s done. And hopefully Elder Scrolls six will return more to the roots.

  2. Mario Party 9 and 10. I HATE the new driving around the board in a car mechanic. Not being able to choose your path on the gameboard takes alot of the fun out of it. And strategy.

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